Requires Skyrim -Community- Uncapper. Skill Book Overhaul Doubles the amount of unique, lore-friendly skill books in the game from 90 to for those who prefer to level more through adventuring and studying No other changes made.
Option 2: Use this tweak mod to have excessive weight reduce stamina while running instead of reducing movement speed. Useful when lowering Carry Weight to realistic levels Encumbering loot armour and weapons Unequipped armour and weapons have an encumbrance penalty of 2. Offers 2 methods for limiting armor and weapons: 1 Items take up space, individually defined by item class like Diablo. Bandolier - Bags and Pouches Adds a variety of bags and pouches that increase carry weight.
Also consider Bandolier for NPCs and Bandolier - Decreased carry weight and lower prices Functional Bags Adds item-specific type bags that help to auto-sort your inventory. Certain bags can be worn on the right side or swapped to the left side on the spot.
Axe, pickaxe, tent, torch, pot and pan, waterskin, etc. Adds 75 carry weight. Requires Frostfall. Leather Backpack Adds a leather backpack that adds 50, or carry capacity choose one Nordic Ranger Outfit Adds a craftable leather armor set. Very similar to Nordic Ranger backpack except a sword is always displayed as part of the backpack and has 50 carryweight instead of Knapsack Backpacks Adds 20 craftable backpacks 4 sizes and 5 colors that add a variety of carry capacities.
Thin goes underneath bows and quivers. Huge covers bows and quivers. Positions automatically adjust if worn with cloaks. Loot Later [ SKSE ] Craft empty sacks and when encumbered, drop them on the ground and move some of your loot to it for later retrieval. Holds up to units of weight. Mark up to 16 sacks on the map. Blacksmith Storage Chests Talk to the blacksmith in each city to buy a non-respawning storage chest to store your crafting supplies. Chest can auto-sort your supplies optional and contents can be shared between cities optional Shockys Safe Chests Adds 43 player-owned, non-respawning storage chests to inns and many other logical, helpful locations.
Contents are not linked. Move, rotate, resize, or rename anything. Convert bandoliers, pouches, and backpacks into wearable containers. Quick access to teammate and saddlebag inventories. Put multiple items into a container with 1 click. Store quest items. Craftable Cloud Storage Adds craftable, placeable, automated, heuristic, centralized storage to simplify inventory management.
Place anywhere. A user-friendly adaptation of " General Stores - storage resource for packrats ". Retrieve from up to 6 remote containers. Move or Rename any containers i. Buildable Chests and Containers Craft your own non respawning chests and place them anywhere not shared.
All Items Weight Adjustments A full realistic weight adjustment for every single item in Skyrim SkyRealism - Mass and Materials Alters the weight of all items in the game by converting their weights to pounds. Adjusts the crafting recipes to account for conservation of mass and the materials observed on the crafted items. Realistic Coin Weight Renames gold to Septims. Coins now have a real weight of 0. Ishs Weighted Gold Gives gold coins weight.
Each coin weighs 0. Pricier and Heavier Pelts and Hides Pelts and hides weigh more and are worth more Realistic Weapon Weights Reweight of all the weapons to historically accurate weights Rolinors Realistically Weighted Weapons Makes the weight of weapons in the game closer to a realistic weight. Multilingual older mod Lightweight Potions and Poisons Lowers the weight of crafted potions and poisons from 0.
Also reweights DawnGuard potions if installed. Scale Tipper [ SKSE ] Dynamically reweights all potions, poisons and scrolls in the game to a player-configurable weight every time the game loads to avoid conflicts with other mods i. Cast a spell on an item in front of you or use a Power to open a menu of items. Source code provided. Click here for SkyRe guide. Click here for a list of recommended mods to go with SkyRe.
Compatibility Patches. Large-scale perk and gameplay overhaul by T3nd0, creator of Skyrim Redone. Hundreds of new perks, spells and pieces of gear with advanced mechanics.
No Health Regen and slower Magicka Regen. No fasttravel. Less UI sounds. Armor protects more. Smarter enemy AI. Harder lockpicking and sneaking. Lower CarryWeight. Cutthroat merchants. Increased falling dmg. New weapons, foods, recipes Revised perk tree, spells, enchanting, shouts, standing stones, shrines, and much much more!
An alternative to SkyRe. ACE - Combat Skills A modular overhaul - Changes combat mechanics, archery makes long bows and light bows different , armor makes heavy and light armor different , enchanting, magic, melee perks makes 1H and 2H different , smithing and speech. Also includes a utitlity BYOG to adjust dozens of gameplay attributes in-game usable with any game. DawnGuard patch available Skyrim Unleashed Enemies are still leveled but much more difficult. To compensate, enemies don't attack on sight.
Eating meat gives bonus to weapon dmg, Sweets give bonus to Magicka regen rate. Much more. Designed to work with several other popular mods. Must find logically placed. Removes higher lvl objects from levelled loot lists. Adds them back in as static objects hidden in logical places Dwemer items in dwemer ruins, Orcish items carried by orcs etc. Click here or here or here for optional download source by author.
Also consider Unofficial Morrowloot-Skyrim Overhaul The secret of steel Changes the leveled item list so there are no longer fantasy Elven, Dwarven, Orcish, etc weapons and armor in the game. Only iron, steel, plate, scaled weapons and armor and hide and leather of course. Removes enchanted and unenchanted weapons and armor. Battles can be lost and affects game. Improves soldier AI and diversity.
Displays modded values from other installed mods and lets you edit them further. Adds hotkey casting spell does not have to be equipped to cast. Dynamic Potions - Poisons - Ingredients - Food Use the MCM menu to view and modify numerous game properties for food, potions, ingredients and poisons - strength, duration, prices, weight, apply effects over time, etc.
All DLC's supported but not required. Treebalance - Speech Tree Lets you try yielding to an opponent if losing in exchange for a little gold. Adds the option of sparing an opponent's life in exchange for gold. Project Ultimatum - Gameplay and Roleplay Enhancement [ SKSE ] Adds or improves up to 12 gameplay features configurable - Look at the sun to get the time, tackle enemies, sitting gives a rest bonus, usable grain mills, animated praying and more.
Death Alternative - Your Money or Your Life [ SKSE ] Adds a framework for defeat scenarios dozens of possible outcomes - from the player's gear being stolen by bandits to being rescued by a dashing adventurer. Continue playing even after you are defeated and live with the consequences. Extremely configurable and expansible. Dying again too soon turns you into a ghost for 5 minutes or 2 game hrs. Can recover loot from dead body. Don't read in dungeon. Prompted to learn skill when closing the book.
It also adds the name of the skill being leveled to the name of the book i. Small skill increase from reading a 2nd time. Note: Different copies of the same book will increase skill again RTR - Real Time Reading hrs random will pass when reading a book with added animation.
Alternatives: Living Takes Time or Professions. Glowing Ore Veins Ore veins glow so theyre more detectable. Click on ore wood and push "wait" to advance time. Receive x ore wood per hour variable by ore type. Prevents trapping, for example, a petty soul in a greater soul gem.
Includes MCM configuration options. Archery increases more the further back you are from the target. Dragon Soul Relinquishment Lets you exchange dragon souls at High Hrothgar for faster shout recovery, stronger shout powers, perk points, increased unarmed dmg or increased carry weight.
DragonFire - Tactically Enhanced Breath Shouts Changes the effects, damage, and visuals for the Fire and Frost Breath shouts to more closely resemble dragon's breath i. Each attribute affects gameplay appropriately. Perks Unbound - Dawnguard Supported Removes all perk prerequisites. Skip right to the perk you want. Skill level requirements unchanged. Skyrim Unlimited Rings And Amulets Allows player to wear multiple rings and amulets at the same time.
Allows player and NPCs to visibly wear a ring on each hand in 3rd person view. Use this mod to make them also visible in 1st person view. Try Left Hand Rings Modified for a modified version that uses a different body slot number. TwoRings Lets you wear up to two rings. Only one ring is displayed on character but enchantments from both rings will work. Treasure is not leveled. High Level Enemies After level 10, begins adding higher-level versions of existing creatures to keep game challenging.
Optional file raises average level of encounters to be closer to player's level. Trade and Barter [ SKSE ] Adds many user-adjustable factors to bartering such as status, race, location, knowledge, etiquette, etc.
Compatible SkyRe. Trade Routes [ SKSE ] The successor to Economics of Skyrim - dynamically adjusts the gold value and merchant supply of trade goods to create profitable trade routes. Scarcity Makes loot 2x to 10x less likely to find inside containers, dead creatures, and dead NPCs. Merchants will have 2x to 10x less rare items. Compatible with all mods. Gold Adjustment Reduces excessive income by dynamically adjusting gold, gems, lockpicks and soul gems acquired from chests and gold from coin purses and quest rewards Configurable.
Reduced Gold Rewards for Quests can be used with this mod to reduce quest rewards and avoid the "Gold Removed" message. No DLC req'd. Compatible with everything. Enhanced version requires HF and DB DLC and adds extended stay option, safe-storage containers, pay for followers, adds bathtubs, loyal patron discounts, and more Can set a different price multiplier for each type Expensive Investments Increases the price of houses, furniture, horses and followers by 2.
Pay more gold when buying items. Choose from 4 versions. Reduced Gold Rewards for Quests Drastically reduces the amount of gold you receive from quests.
Place objects in chest to be sold. Earn weekly revenue from your properties. Buy properties, titles, money, personal safe or chest, exchange gold for certificate, and more. Adds unique, balanced and lore friendly spells that increase the depth and skill cap of playing a magic user while blending in with the existing magic system.
Spells and scrolls are added to existing spell vendors and loot lists. Numerous archetypes. Spells improve with use. Click video link for brief summary or click here for an indepth video review. Spell Crafting for Skyrim [ SKSE ] Create, save and name your own custom spells by combining up to 5 different magic effects over 40 to choose from.
Vary the duration, target type, amt of damage, level of targets affected, etc. Tomes - Immersive Spell Learning Prevents learning new spells until gaining the appropriate perk for that school of magic.
Player stars with no spells. Autodidact Wizard A new approach to learning spells. Learn primarily through practice and teachers. Works well but no longer supported. Works with DawnGuard but new DG spells aren't supported.
Better Magic Progression in mastery of any spell in a school of magic increases duration or magnitude of all spells in that school. Better magic armor. Dual-casting costs less. Better spell finishers. Improved Master spells, more Magic skills don't decrease spell cost, they increase magnitude instead.
Skyrim Improved Magic System Magic overhaul - more spells, skill perks overhaul, scroll version of all spells, integration with Vanilla spells. Mastered Magicka Spell power scales based on how many points you've invested in Magicka and what perks you have in Spell School skills.
Affects NPC wards, too. Simple Magic Rebalance [ DG ] [ DB ] Effects from potions and enchantments are swapped: enchanted gear increases spell power and potions reduce casting costs. Spell Eraser Adds a power that lets you remove spells from your character.
Made Candelight a Power so you don't have to equip it to cast. Longer Candlelight Spell Makes Candlelight spell last longer choose 2-minute, 5-minute or minute version Spell Lumen Creates a hovering light that lasts as long as the spell is cast i.
Magic Duel Player customizable. Attack range based on 3D weapon model. Real physics weapons speeds. Linear and rotation momentum increases dmg including horse combat. Locational damage. Realistic stamina burn from blocking and attacking based on physics. Timed blocking, feint attacks, evasive ducking and block attacks. Actors show pain. More immersive kill move events.
Realistic bow sway, arrow knocking and string pull. Combat Evolved Use with any other combat mod. Script free. Aims to increase difficulty by making NPCs smarter and more aggressive. Enemies will use their daily racial abilites, a greater variety of spells, dual wield, block more, dodge more, use more power attacks, etc. They will use bash, wards, strikes and spells more often and more effectively. Works well with other combat mods. Makes characters react more realistically to impacts.
Works with Deadly Combat. By default, uses sprint key while moving sideways or backwards. Plays animation. Works with other combat mods. Each injury reduces specific skills depending on location of injury. Injuries can accumulate. Bandages reduce injury effects by half for 12 hrs treating an injury takes 15 minutes.
Sleeping heals injuries. Craftable at tanning rack using leather strips. First Aid Apply bandages after battle to heal. Add alcohol to bandage to cure disease. Adds penalties and restrictions as Player's Health gets lower. Sweeping Weapons Makes it possible to hit multiple opponents with one-handed and two-handed weapons.
Compatible with the 3 big combat mods. Kick Bash Adds several kick attacks. Handyman Lets you attack enemies with basic tools and household items e. Player configurable Custom Difficulty Allows the game difficulty slider to modify dmg received e. Version 2. Compatible with Dance of Death and Violens. Disable slow motion for killmoves and forced killcam If you're playing in 3rd person, your killmove will be in real time 3rd person.
If you're in 1st person, your killmove will be in real time 1st person. Does not affect slow motion Adds features such as decapitated spasms, blood drops when low health, blood pools, blood appears where hit. A bloodier combat experience with higher resolution and detailed textures. Last minutes. Can wash off with water.
Archery Gameplay Overhaul Improves animations. Faster reloading, Adds enchanted arrows. Arrows cause bleeding. Improved bow shake. Arm fatigue. Impaled arrows don't disappear. Enhanced camera options and much more. Configurable through MCM. Makes long bows and Light bows very different: Long Bows : Heavy, high dmg, fire loudly and slowly, ignore armor.
Higher arrow speed with more range. Sneak penalty while equipped optional. Higher bonus for critical damage than long bows. Adds Regular vs Worn arrows. Craft 5 regular arrows from 10 Worn arrows. NPCs properly use their ammo stock. Many changes to Archery perks. Bonus if bow type matches arrow type optional. Penalty if bow type doesn't match arrow type optional. Choose from four levels of accuracy. Works well with mods that increase arrow damage.
Not needed if using Requiem. Nock to Tip Adds new fletching system for crafting arrows and a new restringing system to upgrade bows. Adds new crafting benches. Makes arrows penetrate further and spin in flight. Improves quivers. Adds new perks and more. Manual Crossbow Reload Allows player to control when crossbow is reloaded after firing instead of reloading automatically. TK Recoil Adds a recoil effect when shooting a bow, crossbow or staff spell. Immersive Archery Causes bow to shake slightly configurable depending on skill level, power of bow, and stamina.
The longer you hold, the more you will shake. Ultimate Spinning Arrows Makes arrows spin realistically in flight. Most obvious during kill cam. Arrows can break and be repaired. Configurable chance of breakage.
Adds optional automatic arrow retrieval. Compatible with all arrow mods. Also makes arrows longer to more closely match real-world length. Also recommend installing "Fixed Arrow Recovery", an optional plugin in the Downloads section - Fixes arrows so they can be grabbed correctly from objects See example Proper Length Arrows Improves the length of arrows to more closely match real-world length Private Selective Quivers Lets you use one quiver for all of your arrows.
Only affects player. Click here to set one quiver for player AND all NPCs Belt-Fastened Quivers Repositions quivers to a more backpack-friendly position on the belt behind the player and adds a new arrow-drawing animation. Vanilla Tweaks - Arrow pickup fix Fixes arrows so they can be grabbed correctly from objects instead of grabbing at empty space.
See example. Best used on Vanilla length arrows. Best used on longer arrows i. This is an optional plugin in the downloads section for Closer Quivers and Longer Arrows. Proper Aiming Makes arrow properly hit where the crosshair is aiming when shooting in 3rd person view. Better archery Eagle Eye perk Modifies the "Eagle Eye" archery perk so that you have a more powerful zoom and it burns much less stamina.
Torch Arrows Adds torch arrows. Targets will catch on fire and take extended burn damage. Elemental Arrows Adds lesser magic and greater magic arrows. All requires gem arrows as a base plus soul gems. Can be found rare item or crafted but requires Alchemy skill level of 25 and the Arcane Blacksmith perk to craft. Loot and Degradation Adds a chance to find tempered 'Fine' to 'Legendary' or enchanted equipment in loot.
Causes weapon and armor quality to degrade with use requiring repair and maintenance. A weapons mod compilation adding over high-quality, lore-friendly weapons. Includes Weapons of the Third Era. Does not include JaySuS Swords. Adds 51 highly detailed, lore-friendly, craftable weapons mostly steel. Heavy Armory - New Weapons Adds clubs, halberds, spears, glaives, shortswords and quarter staves.
Used by bandits, guards, Draugr, Falmer and other npc??? Already included in SkyRE. Lost LongSwords Adds craftable, upgradeable and enchantable long swords with scabbard. Added to loot lists and merchants.
Cannot be crafted. Worn and Old varieties have been added to loot lists. New versions can be bought from vendors. This gives each weapon a unique feel. Works well with Morrowloot. Craftable, upgradable, enchantable and added to loot lists. Click here for comparison to Hypothermia Frostfall is a survival-style mod that adds Cold Weather Survival elements to the game.
Adds craftable camping equipment, backpacks, warm clothing and armor and more. Clothing can affect warmth optional. Choose from 3 realism level presets. Includes hand warming animation. Click here for Hypothermia 1. NPCs will equip fur hoods and gloves. NPCs will go home if there's a blizzard. Keep head down during snow or be periodically blinded. Wet: When wet, water will drip from body parts. When it's raining, NPCs will don rain hoods and go home. Rain temporarily blinds you when looking up.
No snow under the roof Realistically removes some snow from under porches, overhangs, etc. Works with Frostfall and Climates of Tamriel. Click here for video tutorial on how to install Real Shelter with Mod Organizer Wonders of Weather Adds rain splash effects, shooting stars and rainbows. Realistic Boat Bobbing Makes boats bob realistically in the water.
Morning Fogs Adds a mysty fog over water from 4am - 7am at the docks of many towns. Makes water look and behave more realistically - rivers flow in one direction, ocean waves flow towards coast, water drop ripples, some smaller boats bob in the water, realistic waterfalls, more Pure Waters Watch comparison video More realistic looking water with the lowest performance hit of the three water mods. Waterfalls flow faster and water is louder where appropriate.
Makes some boats, including long boats, bob in the water. Also consider Realistic Water Two - stream Fix. Click here for installation walk-thru video. Click here for a comparison to Pure Waters. Fire and Ice Overhaul Fire magic makes objects catch on fire and the fire will spread to nearby flammable objects.
Extinguish fires with frost spells. Use Frost spell to create walls of ice. Burn Freeze Shock Effects Applies realistic fire, ice and shock spell effects i.
Dynamic Fires Adds ability to light fires with torch or fire spell and extinguish fires with the frost spell Note: Frostfall lets you light fires with a torch.
Also lets you craft saw horses and new work benches which will let you craft countless items including tents, barricades, furniture, clutter items, vanilla crafting stations, a new scriptorium to duplicate books and scrolls, light sources, and much much more.
Requires Jaxonz Positioner to place and position the items you craft. Dynamic Things - Woodpiles and Barrels Payment required first. Fill empty bottles. Can chop down trees. MCM customizable.
Safe and compatible with any mod. Makes barrel lids and drawers move realistically when checking their contents plus improves mesh on many objects. Dead Body Collision Fix Makes dead bodies solid so you can collide with, stand on or stack any corpse including dragons, mammoths, etc. A Place to Sleep Adds or modifies sleepable surfaces at locations around the world Go to bed [ SKSE ] The current, recommended, safe-to-use Nexus mod that will show an animation of player going to sleep and waking up.
Does not attach scripts to beds. This mod has no issues with eyes remaining closed after waking up. Alcohol Drunk Effect Adds 3rd person drinking animation, animated stumble and visual blur effect when alcoholic drinks are consumed. Activating a fountain will give you three bottles of water. If in 3rd person, an animation will play. Click here for Dragonborn expansion Katixas Usable Barrels Makes almost all barrels around the world usable inns, dungeons, forts, etc.
Gives back an empty bottle when done drinking it Skooma Drug Effect Adds drugged effect see video. Works with Player Headtracking. Makes weapons less intrusive, especially for dual wielding. Skyrim Heart Rate Heart rate affects stamina regeneration. Long term stamina affects speed.
Resting serves a real purpose. Increases in combat skills will increase weight. Changes apply after sleeping well. Can track progress. Reach max weight around level 40 - Set growth rate in MCM. Quest: Sea Of Ghosts. The Sea Of Ghosts are the cold and dangerous waters on the northern coasts of Tamriel.
Among the mists and fog lie many secrets, treasures and stories long since forgotten. Travel these dangerous waters with the crew of The Winter's Warmth, exploring many Quest: And the Realms of Daedra. In the early days of the First Era the Chimer warlord Ornarol made a pact with the Daedra before betraying them to his own ends.
When his deceit was discovered the three Daedric Princes tore his soul asunder, each taking part of his soul as a trophy, leavi Quest: No Mercy. A messenger has been sent from a small chapel of Stendarr to the Vigilant at Stendarr's Beacon, seeking aid against an unknown evil, but the messenger never made it to her destination. Investigate events at Stendarr's Chapel and explore the dark and danger Quest: The Bigger They Are.
A great hero of the Companions lies dead before he could defeat his greatest quest, the slaying of the great giant, Barlok'Gosh. Take up the arms of Holfir Giant Slayer and travel dangerous roads and caves to find Barlok'Gosh and finish what he started. Share to your Steam activity feed. You need to sign in or create an account to do that. Complete Skyforge. Created by karstux. Conjuration Hand FX Vanilla. Created by Levin. Among all the chaos of the paid mods controversy, all of my mods will remain FREE of charge, always.
This mod changes the in-hand spell effects from the default purple swirl to custom colors for each of the summonable creatures. This was made in order t Detailed Cities. Created by Dex. Detailed Cities adds more than extra assets or modifications to the cities of Skyrim, giving each city a more vibrant feel. Detailed Cities primarily uses assets Detailed Mine Map Markers. Created by Boom. Adds and labels all Mine Map Markers to display the main material it yields.
This will not automatically reveal Mine locations to you. You must still find them yourself. Detailed Outskirts. Update: I have been away for awhile now busy with life and work, blown up computer, but just to let all my devoted followers there will be an update soon. Detailed Outskirts was made to bring smoother transitions to the Detailed Cities mod in conjunctio Created by artifex.
Digitigrade Khajiit gives Khajiit unique, paw-like feet, while Argonian Raptor Feet gives Argonians velociraptor-style claws. If you'd like to use these two mods together, subscribe to this mod instead of either individual mod.
Dragon Bone Weapons Complete. Created by bahfuckyouallburninhell. Dragon Priests, Enhanced. Created by Sir Edhelsereg. Each of the eight named Dragon Priests is dramatically different, and will require alternative approaches to defeating them. Created by sp0ckrates. When I was playing Skyrim for the first time, I kept track of how many trolls my character slayed. After seeing troll skulls scattered throughout the game world, I thought, "Wouldn't it be great if every troll dropped a skull?
Draugr Retexture by Andre Have you ever wondered how a dead body is, when it stay a lot of years in a polar climate?! Based on some researches I have created my own retexture for the vanilla's Draugr, their armours and hair.
See the screenshots for more detail. Dynamic Fires. Created by woodbyte. Allows one to ignite and extinguish fires by using fire and frost spells, respectively. It also puts out fires that have been running for some time. Enchanted Visual Effects. Created by Starfall Leyline. I created this mod mostly for myself a while back because I liked the idea of elemental visual effects.
I hadn't publshed a mod before this is my first one , so I figured I would share this with others. It adds the effect rings to the Riverwood Trader ven EzE's Colored Map Markers. Created by EzE. Colors your map markers! Places you haven't found yet are black like normal Updates will be released as needed Alternate versions of Faction: Pit Fighter.
Created by ThirteenOranges. Pit Fighter contains an all new faction to join, complete with NPCs, progression through the ranks, unique rewards and side quests. Since t Faster Vanilla Horses. Created by Jov. Like many, I found Skyrim's horses to be unrealistically and unreasonably slow. Travel by horse was hardly faster than by foot, making it unrewarding. Horse speed and gallop-time has been given a significant -yet balanced- boost, for a more realistic a Glowing Green Eyes for Draugr and Skeletons.
Created by RJinthematrix. Greener Aspenforest. Created by [NEO] J-man. This is a little mod which makes the aspenforest near Rifton greener. Guard Dialogue Overhaul. Created by Eckss. This Mod alters the Guards' Dialogue, changing it from something that breaks your immersion in the world of Skyrim to something that actually increases it. All in the original voices and Fully compliant with Skyri HD Armored Circlets.
Created by johnskyrim. Check out my newest mod: The Godswords of Gielinor Runescape! Created by Dartanis. I made this for you. Please "Like" it. Created by PrivateEye. For people who are confused: this is an upgraded version of the old Heavy Armory Dawnguard edition. The old version is now outdated and won't be updated anymore. Check out th Created by Hectrol. Here There Be Monsters. Created by Araanim. They are born too tall, too strong, too heavy. They are not evil by choice. That is their tragedy.
Horse Armors. This mod is now open as a mod resource. I likely will not be updating it, so tweak, fix ,integrate and redistribute as you please!! Just leave a credit ; Happy modding, - Mystikhybrid Version 1. House Map Markers by Smakit. Created by Smakit. Sorry about the little mix up! Simply adds map markers to be discovered for the 5 cities where homes can be purchased Markarth, Riften, Solitude, Windhelm, Whiterun. You need to go to the homes after in HQ Workbench and Grindstone.
Iconic Mask Enchantments. These mask enchantments are taken straight out of the famous Skyrim Redone SkyRe. Created by Kurai Shidosha. Immersive Interiors. Created by SomeWelshGuy. Immersive Interiors is an ambitious, total lighting overhaul for interiors. Latest Update: Version 0. Adds Amren's House and Uthgerd the Unbroken's house which were accidentally omitted from the previous release. Created by Sovereign. This Mod updates certain interior spaces with more realistic lighting solutions to better mimic ambient lighting caused by smaller enclosed spaces.
Also adds a few personal stylistic alterations to improve visual interest in certain areas. Immersive Saturation Boost. Created by Aplestormy. Improved Skill Books. Created by elGrecoLoco. Appends the skill improved to the name of every skill book, and loots skill books to your inventory without reading so you can save them for later. Update By popular request, I added a script to every skill book that allows you to loot Insanity's Dwemer Coin.
Created by InsanitySorrow. The design of the coin was inspir Created by NineInchNall. Created by Tomato. Kill Moves - No Blur. Removes most of the Blur effects from finisher moves. See your kills more clearly than ever.
Konahrik's Accoutrements - Dragon Priest Armory. Unlock unique equipment and create armor not seen since the First Era. Konahrik's Accoutrements - Dragonborn Add-On. Konahrik's Privilege. Lanterns of Skyrim - All In One.
Lanterns of Skyrim - Around Cities. Lanterns Of Skyrim - Villages. Left Hand Rings. Created by duggelz. Left Hand Rings by duggelz, version 1. You can wear two rings at once, one on each hand. These rings can be crafted, enchanted, bought from merchants, and found randomly as treasure. Leveling Merchant's Wallets. Created by Gookiemonster. Lightning during Thunder Storms. Lightweight Potions and Poisons. Created by JustinOther.
Drops the weights all of potions and poisons from 0. Revision 5: Added Czech support. Dawnguard potions reweighed Lockpicking Measurement Vision. Created by DasMatze. This is a simple texture modification that helps you picking more difficult locks by adding glowing lines. Lovely Hairstyles CE Official. Created by sn00p. These hairs are Markarth-Reach Environment Upgrade. Created by Gypaetus barbatus. Markarth Reach Environment Upgrade Modifies the harsh landscape surrounding the Markarth Area known as the reach with much more details and gives a feeling of wilderness.
Matso Immersive Sun. A simple sun texture replacement, based on Realistic Lighting. More Dragon Loot. Created by Vony This little mod makes dragons drop more loot. You should allways get something enchanted to make it worth while dragon hunting. This mod should also now be compatible with the Deadly Dragons Mod
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